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Features: Flippers (2), Pop bumpers (4), Slingshots (2), Standup targets (2). The number wheels on this game provide bonus points. They are ten-step mechanisms and do not spin. The three red pop bumpers light up in succession each time a side contact is hit by the ball. Whether lit or not, the top left red pop bumper advances the left-side number wheel one step and the top right red pop bumper advances the right-side number wheel one step. The side rollovers also step the wheels. Only when the bottom red pop bumper is lit do both number wheels light up for 10 times their indicated bonus value. Each number wheel is scored by hitting the standup target in front of it. The bonus point values of each wheel are as follows: 20,10,30,40,20,30,10,20,10, and star. The star does not give any points but lights the extra ball indicator on the lower playfield whether the wheel is lit or not. There is no extra ball indicator on the backglass. The green and red rollover buttons turn the yellow pop bumper on and off. It is their only function, even though they are inexplicably marked 'Pop Red Bumpers'. The slingshots alternately light the red pop bumpers and the number wheels, unless the yellow pop bumper is lit. End-of-ball bonus is 30 points. Match feature awards 1 replay for each player that matches. Replay wheel maximum: 26 Sound: knocker.
Manufacturer: Renov' Automatic - Jolux, of Marcoussis and Paris, France (1968-1984) [Trade Name: J. Martina]
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Players: 4
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Theme: Sports - Auto Racing
Design by:
Art by: Jean Amiot
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Machine Type: Electro-mechanical (EM) 
Notes: A conversion of Gottlieb's 1961 'Oklahoma' without the roto-targets and lower playfield ball kickers. The article in La Revue Mensuelle de l'Automatique shows pictures of what looks like freshly painted lower cabinets for this game. We can't know if the photo for this 1969 article was made in 1969 or was older, as we had an unconfirmed report that this game was made in 1968.
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